Team, AI Agents & Strategic Partnerships
Humpty Dumpty is developed by a tight-knit team of Web3 builders, meme creators, and casual game designers — now augmented by AI agents to boost productivity and scalability.
Marcus Tan
Game Director & Lead Developer
Former Unity developer and blockchain engineer, leading game mechanics and on-chain logic.
Rachel Lim
Blockchain Architect
Designs $HUMP's smart contract infrastructure and implements anti-abuse mechanisms.
Julian Ong
Ecosystem & Product Strategist
Oversees tokenomics, growth roadmap, and partner onboarding.
Chloe Goh
Community & Campaign Lead
Manages the Telegram mini-app, meme contests, and community engagement programs.
Darren Low
Art Director & Brand Designer
Crafts the visual identity, game characters, and world-building around Humpty Dumpty.
Our human team works in tandem with Autonomous AI Agents:
Reward Verifier Bot (judges player sessions)
MemeBot (suggests viral formats & memes)
SupportBot (guides players inside Telegram)
MatchBalancer (adjusts game difficulty dynamically)
Pseudonymous by nature, open by design — the team is committed to transparency through GitHub updates, smart contract audits, and open community AMA sessions.
Advisors & AI Feedback Loops
DeFi Strategy AI: Trained on tokenomic models to test inflation, vesting logic, and abuse-prevention structures.
GameFi Advisors: Help calibrate in-game economy with AI simulation input.
LLM-based Meme Trend Scanners: Real-time analysis of meme cycles and community resonance.
Our advisory loop combines human creativity + AI intelligence — for both scalability and cultural alignment.
Strategic Partners
Humpty Dumpty tumbles forward with help from:
Launchpads & DEX partners: Strategic TGE & liquidity planning
Web3 Toolkits: Wallet SDKs, AI reward analytics, fraud detection APIs
Meme Projects: Co-branding and AI-collab meme campaigns
Influencers & Creators: Supported by AI-generated challenge prompts and rewards
These partnerships ensure the AI-powered eggpire stands strong — even when Humpty wobbles.
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